Discussion > Editing
Rotating structure?
Kr00zA:
Is it possible to make a structure rotate?
Like this giant cube in the middle of this map Im working on....
jdagenet:
No probably not.
Kr00zA:
:(
sector666:
Ex doesn't have any way to actually rotate something.
But it should be possible to fake it.
You could draw a bunch of square sectors that simulate the cube in various degrees of rotation. You could then use a macro to do instant toggles of height and ceiling textures, to make it look like the cube is rotating.
These squares must be drawn in place as all you're doing is faking the rotation. It's less complicated than it actually sounds (except for maybe setting up the macro part). I'd make a quick mockup map but I recently had a computer stop working and there's nothing Doom on this one yet.
Limits: You don't want the player to be able to get close enough to touch the cube while it's spinning. You also won't be able to rotate the ceiling texture on the bottom of the cube, unfortunately.
Btw a similar fakeout of sector movement can be found in Burnt Offerings. You might want to a look at how they made the "doors" in that one area rush toward you. It's the same basic concept.
Kr00zA:
Thanks for the tips. Id forgotten about those doors in Burnt Offerings. ::) I'll have a look at the macro for that one. Cheers :)
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